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	<title>Comments on: The Tidings of WAR</title>
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	<link>http://pumpingirony.net/2008/09/22/the-tidings-of-war/</link>
	<description>Me, My Virtual Self, and I</description>
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		<title>By: oakstout</title>
		<link>http://pumpingirony.net/2008/09/22/the-tidings-of-war/comment-page-1/#comment-952</link>
		<dc:creator>oakstout</dc:creator>
		<pubDate>Tue, 23 Sep 2008 19:46:33 +0000</pubDate>
		<guid isPermaLink="false">http://pumpingirony.net/2008/09/22/the-tidings-of-war/#comment-952</guid>
		<description>@Openedge The PvE side of the game isn&#039;t anymore mundane than any other MMO on the market.  Get quest, run kill mob or get them to drop quest item, run back turn in, repeat.  There is a story line that goes with all the questing in the game, and the Tome of Knowledge contains all the story so far as you progress thru the game, which is kind of a nice read if your into Lore and history.

I think people are focusing on the PvP aspect more because it is so much fun, different and to some extent evolutionary.  You can really spend lots of time in Scenarios.  It makes the game less linear than most MMO&#039;s that rely on Questing as the only form of leveling.  There is less travel, just as much experience and you can level up your renown while you do Scenarios or World RvR, but I wouldn&#039;t say that the PvE is none existent.  Everyone seems to forget that the PQ&#039;s are part of the PvE system.  There are lots of quests to do in each chapter in all the race zones.

Your hearing more about the PvP because it&#039;s better than all the other forms of PvP out in MMO&#039;s today, which causes the PvE to get only a small cursory look, but its there and there is tons to do. I&#039;d say out of the 14 levels I have earned with my engineer about 4 might be due to PVP questing, the rest are from PvE questing, which includes PQ&#039;s.

Games in my book have been a lot like The Matrix movie.  I can tell you all about it, but you really have to see it for yourself.</description>
		<content:encoded><![CDATA[<p>@Openedge The PvE side of the game isn&#8217;t anymore mundane than any other MMO on the market.  Get quest, run kill mob or get them to drop quest item, run back turn in, repeat.  There is a story line that goes with all the questing in the game, and the Tome of Knowledge contains all the story so far as you progress thru the game, which is kind of a nice read if your into Lore and history.</p>
<p>I think people are focusing on the PvP aspect more because it is so much fun, different and to some extent evolutionary.  You can really spend lots of time in Scenarios.  It makes the game less linear than most MMO&#8217;s that rely on Questing as the only form of leveling.  There is less travel, just as much experience and you can level up your renown while you do Scenarios or World RvR, but I wouldn&#8217;t say that the PvE is none existent.  Everyone seems to forget that the PQ&#8217;s are part of the PvE system.  There are lots of quests to do in each chapter in all the race zones.</p>
<p>Your hearing more about the PvP because it&#8217;s better than all the other forms of PvP out in MMO&#8217;s today, which causes the PvE to get only a small cursory look, but its there and there is tons to do. I&#8217;d say out of the 14 levels I have earned with my engineer about 4 might be due to PVP questing, the rest are from PvE questing, which includes PQ&#8217;s.</p>
<p>Games in my book have been a lot like The Matrix movie.  I can tell you all about it, but you really have to see it for yourself.</p>
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		<title>By: Scott</title>
		<link>http://pumpingirony.net/2008/09/22/the-tidings-of-war/comment-page-1/#comment-950</link>
		<dc:creator>Scott</dc:creator>
		<pubDate>Tue, 23 Sep 2008 17:55:49 +0000</pubDate>
		<guid isPermaLink="false">http://pumpingirony.net/2008/09/22/the-tidings-of-war/#comment-950</guid>
		<description>I was planning on starting this morning but felt more like leveling my new minstrel alt in LOTRO instead. What does that say about my enthusiasm for WAR?

I&#039;m hoping the new Destruction server doesn&#039;t have a queue...

As for crafting, Oak, personally I don&#039;t see it being necessary in WAR at all. Like some games add PvP as an afterthought, that seems to be what crafting is in WAR. This isn&#039;t a game for &quot;ooooh, can someone make me a ballroom gown with pink flowers and some teal wallpaper for my bedroom in my house?&quot; If I&#039;m up to speed on WAR&#039;s crafting concept, it&#039;s that you only craft consumable items that will actually be useful in battle. Why craft armor and weapons if drops or quest rewards are better anyway? Eliminate the crap grind and get to the point of it all.

That&#039;s how I look at it anyway, and it fits with my concept of the realm being more important than the individual non-hero.

But then I haven&#039;t even loaded the game once, either... kinda hard to when I can login to my Mythic account to give them my credit card info but the account won&#039;t actually login to the game...</description>
		<content:encoded><![CDATA[<p>I was planning on starting this morning but felt more like leveling my new minstrel alt in LOTRO instead. What does that say about my enthusiasm for WAR?</p>
<p>I&#8217;m hoping the new Destruction server doesn&#8217;t have a queue&#8230;</p>
<p>As for crafting, Oak, personally I don&#8217;t see it being necessary in WAR at all. Like some games add PvP as an afterthought, that seems to be what crafting is in WAR. This isn&#8217;t a game for &#8220;ooooh, can someone make me a ballroom gown with pink flowers and some teal wallpaper for my bedroom in my house?&#8221; If I&#8217;m up to speed on WAR&#8217;s crafting concept, it&#8217;s that you only craft consumable items that will actually be useful in battle. Why craft armor and weapons if drops or quest rewards are better anyway? Eliminate the crap grind and get to the point of it all.</p>
<p>That&#8217;s how I look at it anyway, and it fits with my concept of the realm being more important than the individual non-hero.</p>
<p>But then I haven&#8217;t even loaded the game once, either&#8230; kinda hard to when I can login to my Mythic account to give them my credit card info but the account won&#8217;t actually login to the game&#8230;</p>
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		<title>By: Openedge1</title>
		<link>http://pumpingirony.net/2008/09/22/the-tidings-of-war/comment-page-1/#comment-949</link>
		<dc:creator>Openedge1</dc:creator>
		<pubDate>Tue, 23 Sep 2008 16:13:14 +0000</pubDate>
		<guid isPermaLink="false">http://pumpingirony.net/2008/09/22/the-tidings-of-war/#comment-949</guid>
		<description>I will be interested in your opinions as you progress.

The main things I see from various blogs is... 

The game is not about the PvE. If you love PvE, then WAR may not be for you..
If you love to group with a set player roster (meaning friends only or a specific guild), you will love WAR...
If you hate queues and love to play evil, WAR is not for you.
If you love to play GOOD and want your ass stomped...WAR is for you...

Waiting to find out your thoughts as you play.</description>
		<content:encoded><![CDATA[<p>I will be interested in your opinions as you progress.</p>
<p>The main things I see from various blogs is&#8230; </p>
<p>The game is not about the PvE. If you love PvE, then WAR may not be for you..<br />
If you love to group with a set player roster (meaning friends only or a specific guild), you will love WAR&#8230;<br />
If you hate queues and love to play evil, WAR is not for you.<br />
If you love to play GOOD and want your ass stomped&#8230;WAR is for you&#8230;</p>
<p>Waiting to find out your thoughts as you play.</p>
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		<title>By: oakstoutq</title>
		<link>http://pumpingirony.net/2008/09/22/the-tidings-of-war/comment-page-1/#comment-947</link>
		<dc:creator>oakstoutq</dc:creator>
		<pubDate>Tue, 23 Sep 2008 13:15:54 +0000</pubDate>
		<guid isPermaLink="false">http://pumpingirony.net/2008/09/22/the-tidings-of-war/#comment-947</guid>
		<description>I think the choice of tank is excellent, it will put you right in the middle of all the action.  They are hard to kill and provide great damage.  I played a Chosen in the Preview Weekend and it is still one of my favorite careers, just because they are freakin beasts in battle.`

The scenarios can and do tend to be a lot about which side has the larger number of high levels playing,  but every now and then a bunch of 5&#039;s can beat the crap out of a level 11, so the game isn&#039;t too over powered in that respect.  Especially if the level 5&#039;s have a ton of healers behind them.  But even that is fun, I don&#039;t mind losing because you still get Xp for every kill in the scenario and you get XP for doing the Scenario and you can even get a quest to kill 10 enemies in a Scenario.  Your earning XP and Renown the whole time your in their, so you don&#039;t come away empty handed.

Asshats are in every game I have ever played, so I wouldn&#039;t let that discourage you.  I&#039;ve seen people, healers, walk right by me while I&#039;m getting the crap kicked out of me and do nothing but run past to click on the quest item I was going after.  That is just how some people are, but in the RvR part, most people know that they accomplish more if they help each other, so its been very positive so far.  Sure there are tards who run scenarios, but that is why you go into them with a preformed guild group, to cut down on the problems.  Casualties is always running scenarios as groups.  We have even instituted a policy to help people who are still in T1 so there will always be people to group with.

PvE isn&#039;t that bad.  I find the quest very fun and everything is part of a story for the area you are in.  If you run out of quests in the Chosen area, you can fly to the Dark Elf area and the those, or if you find you&#039;ve run out there, you can hit the Greenskin area.  Each chapter has an influence meter that is needed to be filled by doing the PQ&#039;s, so you&#039;ll be earning items.  Also, each race zone has its own chapter, so if you fill up the influence on the Chosen Chapter 2, then you can fly to Dark Elf Chapter 2 and fill up influence there and get more stuff.

Again, all if it is chained together by a story, so if your into reading about the games history, you can have fun with that.  The tome is full of background stuff everytime you unlock something.

The only thing lacking might be the crafting. I, as do others, wish it was a bit deeper and it had more options, but right now it doesn&#039;t bog you down too much trying to level it up, especially if you have guild members helping you out.

I think you will like the game.  I wasn&#039;t a true believer till I started playing the Open beta and it has me hook line and sinker.</description>
		<content:encoded><![CDATA[<p>I think the choice of tank is excellent, it will put you right in the middle of all the action.  They are hard to kill and provide great damage.  I played a Chosen in the Preview Weekend and it is still one of my favorite careers, just because they are freakin beasts in battle.`</p>
<p>The scenarios can and do tend to be a lot about which side has the larger number of high levels playing,  but every now and then a bunch of 5&#8242;s can beat the crap out of a level 11, so the game isn&#8217;t too over powered in that respect.  Especially if the level 5&#8242;s have a ton of healers behind them.  But even that is fun, I don&#8217;t mind losing because you still get Xp for every kill in the scenario and you get XP for doing the Scenario and you can even get a quest to kill 10 enemies in a Scenario.  Your earning XP and Renown the whole time your in their, so you don&#8217;t come away empty handed.</p>
<p>Asshats are in every game I have ever played, so I wouldn&#8217;t let that discourage you.  I&#8217;ve seen people, healers, walk right by me while I&#8217;m getting the crap kicked out of me and do nothing but run past to click on the quest item I was going after.  That is just how some people are, but in the RvR part, most people know that they accomplish more if they help each other, so its been very positive so far.  Sure there are tards who run scenarios, but that is why you go into them with a preformed guild group, to cut down on the problems.  Casualties is always running scenarios as groups.  We have even instituted a policy to help people who are still in T1 so there will always be people to group with.</p>
<p>PvE isn&#8217;t that bad.  I find the quest very fun and everything is part of a story for the area you are in.  If you run out of quests in the Chosen area, you can fly to the Dark Elf area and the those, or if you find you&#8217;ve run out there, you can hit the Greenskin area.  Each chapter has an influence meter that is needed to be filled by doing the PQ&#8217;s, so you&#8217;ll be earning items.  Also, each race zone has its own chapter, so if you fill up the influence on the Chosen Chapter 2, then you can fly to Dark Elf Chapter 2 and fill up influence there and get more stuff.</p>
<p>Again, all if it is chained together by a story, so if your into reading about the games history, you can have fun with that.  The tome is full of background stuff everytime you unlock something.</p>
<p>The only thing lacking might be the crafting. I, as do others, wish it was a bit deeper and it had more options, but right now it doesn&#8217;t bog you down too much trying to level it up, especially if you have guild members helping you out.</p>
<p>I think you will like the game.  I wasn&#8217;t a true believer till I started playing the Open beta and it has me hook line and sinker.</p>
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		<title>By: Cameron Sorden</title>
		<link>http://pumpingirony.net/2008/09/22/the-tidings-of-war/comment-page-1/#comment-944</link>
		<dc:creator>Cameron Sorden</dc:creator>
		<pubDate>Tue, 23 Sep 2008 03:05:35 +0000</pubDate>
		<guid isPermaLink="false">http://pumpingirony.net/2008/09/22/the-tidings-of-war/#comment-944</guid>
		<description>You just summed up all the reasons why I&#039;m fairly &quot;meh&quot; about the game. I&#039;ll buy it. I&#039;ll play it. I&#039;ll probably drop it after a month or two.

We&#039;ll see what happens.

PvE is a really big deal for me.</description>
		<content:encoded><![CDATA[<p>You just summed up all the reasons why I&#8217;m fairly &#8220;meh&#8221; about the game. I&#8217;ll buy it. I&#8217;ll play it. I&#8217;ll probably drop it after a month or two.</p>
<p>We&#8217;ll see what happens.</p>
<p>PvE is a really big deal for me.</p>
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		<title>By: ysharros</title>
		<link>http://pumpingirony.net/2008/09/22/the-tidings-of-war/comment-page-1/#comment-942</link>
		<dc:creator>ysharros</dc:creator>
		<pubDate>Mon, 22 Sep 2008 23:39:57 +0000</pubDate>
		<guid isPermaLink="false">http://pumpingirony.net/2008/09/22/the-tidings-of-war/#comment-942</guid>
		<description>Your PvP suck-factor cannot *possibly* exceed mine - trust me.

And yet, I&#039;m having an utter blast in WAR-RvR. To me at least it&#039;s not PvP, which means I&#039;ve been able to shed all the PvP-related terrors : the asshat peeing on your corpse, the group of asshats camping your corpse, the endless ganking, the insane amounts of pathetic ego-onanism that appears to go with it, etc etc.

Sure, I&#039;ve been killed by the same person several times, but only in the confines of a scenario and when that&#039;s over, it&#039;s over. (Though I do have *cough* 2 names on my Sh*t List for hot-lead revenge, someday.) I know I&#039;ve picked on the same target more than once if it became obvious I could kill em and they weren&#039;t staying away from me.

But it&#039;s ... framed, I guess. I can do a few scenarios then stop, and I won&#039;t hit that frustration wall. I&#039;m no RvR goddess but I&#039;m learning, and most of all the learning is actually fun. The hardest was learning not to be so bothered when I died (ah, corpse run flashbacks) - now I usually laugh about it.

C&#039;mon, try it out. You know you want to. Moooo.</description>
		<content:encoded><![CDATA[<p>Your PvP suck-factor cannot *possibly* exceed mine &#8211; trust me.</p>
<p>And yet, I&#8217;m having an utter blast in WAR-RvR. To me at least it&#8217;s not PvP, which means I&#8217;ve been able to shed all the PvP-related terrors : the asshat peeing on your corpse, the group of asshats camping your corpse, the endless ganking, the insane amounts of pathetic ego-onanism that appears to go with it, etc etc.</p>
<p>Sure, I&#8217;ve been killed by the same person several times, but only in the confines of a scenario and when that&#8217;s over, it&#8217;s over. (Though I do have *cough* 2 names on my Sh*t List for hot-lead revenge, someday.) I know I&#8217;ve picked on the same target more than once if it became obvious I could kill em and they weren&#8217;t staying away from me.</p>
<p>But it&#8217;s &#8230; framed, I guess. I can do a few scenarios then stop, and I won&#8217;t hit that frustration wall. I&#8217;m no RvR goddess but I&#8217;m learning, and most of all the learning is actually fun. The hardest was learning not to be so bothered when I died (ah, corpse run flashbacks) &#8211; now I usually laugh about it.</p>
<p>C&#8217;mon, try it out. You know you want to. Moooo.</p>
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