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	<title>Comments on: Poll: Dragon Age Multiplayer Controls</title>
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	<link>http://pumpingirony.net/2010/02/11/poll-dragon-age-multiplayer-controls/</link>
	<description>Me, My Virtual Self, and I</description>
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		<title>By: Scott</title>
		<link>http://pumpingirony.net/2010/02/11/poll-dragon-age-multiplayer-controls/comment-page-1/#comment-3349</link>
		<dc:creator>Scott</dc:creator>
		<pubDate>Sat, 13 Feb 2010 20:45:24 +0000</pubDate>
		<guid isPermaLink="false">http://pumpingirony.net/?p=724#comment-3349</guid>
		<description>@SmakenDahed: Well, I was specifically asking about only the actual controls. DA:O has very &quot;passive&quot; RPG controls. It can feel frantic at times but that&#039;s mainly because you&#039;re pausing and switching characters. But once you give them an order you pretty much just sit back and watch them execute it.

The dialogue handling, etc. is a whole other ball of wax I didn&#039;t even want to get into.

My general feeling was that if you&#039;re only controlling a single character, players would want a more interactive control scheme.</description>
		<content:encoded><![CDATA[<p>@SmakenDahed: Well, I was specifically asking about only the actual controls. DA:O has very &#8220;passive&#8221; RPG controls. It can feel frantic at times but that&#8217;s mainly because you&#8217;re pausing and switching characters. But once you give them an order you pretty much just sit back and watch them execute it.</p>
<p>The dialogue handling, etc. is a whole other ball of wax I didn&#8217;t even want to get into.</p>
<p>My general feeling was that if you&#8217;re only controlling a single character, players would want a more interactive control scheme.</p>
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		<title>By: SmakenDahed</title>
		<link>http://pumpingirony.net/2010/02/11/poll-dragon-age-multiplayer-controls/comment-page-1/#comment-3342</link>
		<dc:creator>SmakenDahed</dc:creator>
		<pubDate>Fri, 12 Feb 2010 16:18:46 +0000</pubDate>
		<guid isPermaLink="false">http://pumpingirony.net/?p=724#comment-3342</guid>
		<description>No. I&#039;m with J.

MP would fail for more than just the controls. The game&#039;s experience is directed towards a single player. 

I think they&#039;d need to create a whole other &#039;game&#039; for multiplayer because it&#039;d be way too tough to tack on co-operative. How would the starting areas/origins work? Who would control the NPCs? Who would lead the conversations? Who would the NPCs react to in cases where there is a &#039;history&#039; between them?</description>
		<content:encoded><![CDATA[<p>No. I&#8217;m with J.</p>
<p>MP would fail for more than just the controls. The game&#8217;s experience is directed towards a single player. </p>
<p>I think they&#8217;d need to create a whole other &#8216;game&#8217; for multiplayer because it&#8217;d be way too tough to tack on co-operative. How would the starting areas/origins work? Who would control the NPCs? Who would lead the conversations? Who would the NPCs react to in cases where there is a &#8216;history&#8217; between them?</p>
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	<item>
		<title>By: xXJayeDuBXx</title>
		<link>http://pumpingirony.net/2010/02/11/poll-dragon-age-multiplayer-controls/comment-page-1/#comment-3336</link>
		<dc:creator>xXJayeDuBXx</dc:creator>
		<pubDate>Fri, 12 Feb 2010 00:59:16 +0000</pubDate>
		<guid isPermaLink="false">http://pumpingirony.net/?p=724#comment-3336</guid>
		<description>I only voted no because I don&#039;t think multiplayer would work with the default controls and ui. But, I do think it would work if you only controlled one character, but then there would be no reason to pause the game.</description>
		<content:encoded><![CDATA[<p>I only voted no because I don&#8217;t think multiplayer would work with the default controls and ui. But, I do think it would work if you only controlled one character, but then there would be no reason to pause the game.</p>
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		<title>By: Longasc</title>
		<link>http://pumpingirony.net/2010/02/11/poll-dragon-age-multiplayer-controls/comment-page-1/#comment-3335</link>
		<dc:creator>Longasc</dc:creator>
		<pubDate>Thu, 11 Feb 2010 23:50:15 +0000</pubDate>
		<guid isPermaLink="false">http://pumpingirony.net/?p=724#comment-3335</guid>
		<description>I would say yes.</description>
		<content:encoded><![CDATA[<p>I would say yes.</p>
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